Related Articles
After being teased by Valve by means of a string of emojis, the promised Dota 2 patch 7.34 is lastly right here. Whereas it nonetheless does not have the hotly anticipated 10-year anniversary occasion or different comparable goodies, it brings a plethora of tweaks and modifications. These rebalancing haven’t solely been meted out to heroes and gadgets but additionally to the Captains Mode Draft Order and basic mechanics.
For one, jungle watcher areas have been moved, and scans now have two fees. The newest replace additionally launched a brand new stat referred to as Sluggish Resistance. Midas now positive factors one cost each 100 seconds with a most of two allowed.
Within the hero division, meta heroes resembling Enigma, Timeless, and Spirit Breaker have been reworked. All these modifications will make for an thrilling time as we transfer in the direction of The Worldwide 2023.
” class=”promoted-img” loading=”lazy” width=”1440″ peak=”220″ alt=”fortnite-promotional-banner” />
Dota 2 Patch 7.34 official notes
The official patch notes for Dota 2 Patch 7.34 are as follows:
Dota 2 Patch 7.34 Basic updates
Reworked Captains Mode Draft Order
- Outdated order: 2-3-2 Bans, 2-2-1 picks
- New order: New: 3-2-2 Bans (First Decide) 4-1-2 Bans (Second Decide) 1-3-1 picks (Each)
- Time per ban throughout the First Part Bans decreased from 30 seconds to fifteen seconds
- New casting sort: Various forged
Various Solid Talents
- Up to date the UI for a lot of skills that had been utilizing Auto-Solid to allow totally different behaviors on a capability
- Various Solid Talents might be toggled in the identical method as Auto-Solid (default to alt+keybind or proper clicking) to regulate their forged conduct
- Various Solid Talents have a singular icon for the totally different casting modes
- Holding the Ctrl key will help you forged the non-selected model of the flexibility with out having to toggle it
- The next skills have been up to date to make use of Various Casting
- Darkish Seer’s Surge
- Doom’s Devour
- Elder Titan’s Echo Stomp
- Hoodwink’s Acorn Shot
- Meepo’s Poof
- Mirana’s Leap
- Monkey King’s Boundless Strike
- Morphling’s Morph
- Razor’s Static Hyperlink
- Sven’s Storm Hammer
- Templar Murderer’s Lure
- Added a brand new stat: Sluggish Resistance. Reduces the impression of slows in your hero by a share
- Standing Resistance not impacts the impression of slows. A couple of half of current slows within the recreation had each length and impression decreased by Standing Resistance, however now it impacts solely the length of slows
- Scan now has 2 fees
- Killing Roshan not grants management of any Watchers on the map
- Principal jungle Watchers for each Radiant and Dire have been moved to totally different areas
- Adjusted the place of the triangle Watchers
- Moved each Outposts from the principle jungle to the triangles
- Mighty Mines buff in Mines space elevated from +4 HP/s to +7 HP/s
- Added UI to help self-restoring merchandise fees (i.e. Hand of Midas, Holy Locket)
Dota 2 Patch 7.34 Merchandise updates
- BLOOD GRENADE
- Price decreased from 65 to 50
- Max Stock Stacks decreased from 3 to 2
- Preliminary Inventory decreased from 3 to 2
- Restock Time elevated from 120s to 180s
- REFRESHER SHARD
- Now supplies +20 Injury, +6 Mana Regen, +12 Well being Regen
- SMOKE OF DECEIT
- Disguise Length elevated from 35s to 45s
- Whereas the caster continues to be disguised, any allies that come inside 300 vary of them can even get the buff. Every smoke can solely be utilized as soon as to allies (cannot be reapplied if smoke was damaged)
- TANGO
- Consuming Nature’s Prophet’s Sprout timber not grants therapeutic
- ARCANE BLINK
- Arcane Blink now restores 200 well being and 100 mana when used
- ARMLET OF MORDIGGIAN
- Unholy Energy now moreover grants 35% sluggish resistance
- BATTLE FURY
- Injury bonus elevated from +60 to +65
- Quell Bonus Injury towards non-hero items for melee/ranged heroes decreased from 15/6 to 10/5
- CRYSTALYS
- Recipe value decreased from 500 to 450. Whole value decreased from 1950 to 1900
- DAEDALUS
- Whole value decreased from 5150 to 5100
- SILVER EDGE
- Recipe value elevated from 500 to 550. Whole value unchanged
- DESOLATOR
- Soul Stealer Most Injury Bonus elevated from 20 to 30
- DIFFUSAL BLADE
- Inhibit Now not roots creeps, as a substitute applies regular sluggish
- DISPERSER
- Suppress now impacts all items in a 350 AoE across the goal
- Suppress not roots creeps, as a substitute applies regular sluggish
- HAND OF MIDAS
- Transmute now has 2 fees. Initially comes with 1 cost. Cost Restore Time: 100s.
- HARPOON
- Draw Forth now has a 50 mana value
- HEAVEN’S HALBERD
- Disarm not pierces debuff immunity if utilized beforehand
- HELM OF THE OVERLORD
- Dominate now will increase impartial creep skill ranges by 1
- HOLY LOCKET
- Refreshing the merchandise now restores full fees of Vitality Cost
- LINKEN’S SPHERE
- Switch Spellblock from a number of sources now refreshes the buff as a substitute of making use of a number of cases, and blocking a number of spells
- MAELSTROM
- Chain Lightning now offers 150% injury to illusions
- MJOLLNIR
- Chain Lightning now offers 150% injury to illusions
- MONKEY KING BAR
- Recipe value decreased from 675 to 600. Whole value decreased from 4975 to 4900
- NULLIFIER
- Nullify not purges debuff immune targets
- OVERWHELMING BLINK
- Overwhelming Blink Injury on impression decreased from 100 + 150% of Energy to 100 + 50% of Energy
- Overwhelming Blink now offers 100% of Energy as injury over the length of the debuff
- RADIANCE
- Burn now offers 150% injury to illusions
- REVENANT’S BROOCH
- Phantom Province not grants assault pace
- Phantom Province now applies a -20% Magic Resistance debuff to enemies on assault that lasts 3s (utilized earlier than the injury is dealt)
- Phantom Province not offers no injury to debuff immune targets, however discount by Magic Resistance nonetheless applies
- ROD OF ATOS
- Recipe modified. Now requires Employees of Wizardry (1000), Vitality Booster (1000), Recipe (250). Whole value decreased from 2750 to 2250
- Now not supplies Energy and Agility bonuses
- Intelligence bonus decreased from +24 to +15
- Now supplies +300 Well being
- GLEIPNIR
- Whole value decreased from 6150 to 5650
- Now not supplies Energy and Agility bonuses
- Now supplies +350 Well being
- Chain Lightning now offers 150% injury to illusions
- SHIVA’S GUARD
- Arctic Blast now offers 150% injury to illusions
- SKULL BASHER
- Injury bonus elevated from +25 to +30
- ABYSSAL BLADE
- Injury bonus elevated from +30 to +35
- SOUL RING
- Recipe value decreased from 400 to 350. Whole value decreased from 855 to 805
- Sacrifice Mana Acquire elevated from 150 to 170
- SPIRIT VESSEL
- Recipe modified. Now requires Urn of Shadows (880), Crown (450), Crown (450), Recipe (1200). Whole value 2980 (unchanged)
- Now not supplies Well being bonus
- All Attributes bonus elevated from +2 to +12
- VEIL OF DISCORD
- Magic Weak point now moreover offers 200 injury to all limitations
Dota 2 Patch 7.34 Impartial merchandise updates
- ARCANE RING
- Replenish Mana Cooldown elevated from 45s to 60s
- DUELIST GLOVES
- Injury bonus elevated from +10 to +12
- FADED BROACH
- Motion Velocity bonus decreased from +20 to +15
- Mana bonus elevated from +125 to +150
- LANCE OF PURSUIT
- Hound Motion Sluggish elevated from 12/6% to 16/8% (melee/ranged)
- OCCULT BRACELET
- Magic Resistance bonus decreased from +10% to +5%
- PIG POLE
- All Attributes bonus decreased from +6 to +5
- SEEDS OF SERENITY
- Well being Regen bonus elevated from +3 to +4
- DRAGON SCALE
- Afterburn impact is not utilized by illusions
- RING OF AQUILA
- Aquila Aura Bonus Mana Regen decreased from +1.25 to +1
- SPECIALIST’S ARRAY
- All Attributes bonus elevated from +5 to +7
- VAMBRACE
- Energy Magic Resistance bonus decreased from +10% to +8%
- CEREMONIAL ROBE
- Mana bonus decreased from +350 to +300
- ENCHANTED QUIVER
- Sure Strike Bonus Magical Injury elevated from 225 to 250
- OGRE SEAL TOTEM
- Ogre Seal Flop Mana Price decreased from 75 to 25
- TITAN SLIVER
- Standing Resistance bonus decreased from +12% to +10%
- VINDICATOR’S AXE
- Now supplies +20% sluggish resistance bonus
- ASCETIC’S CAP
- Endurance now additionally grants 40% sluggish resistance
- HAVOC HAMMER
- Havoc now pulls in close by enemies by 100 items in 0.2s as a substitute of pushing them away by 250 items in 0.3s
- MARTYR’S PLATE
- Now supplies +5 Well being Regen bonus
- Martyrdom now solely redirects magical injury
- Martyrdom Redirect Quantity elevated from 20% to 25%
- Martyrdom Length elevated from 8s to 10s
- NINJA GEAR
- Fastened not offering smoke’s bonus motion pace when activated
- Agility bonus decreased from +25 to +20
- Motion Velocity bonus decreased from +25 to +20
- SPELL PRISM
- All Attributes bonus decreased from +6 to +5
- Mana Regen bonus decreased from +4 to +2
- TRICKSTER CLOAK
- Evasion bonus decreased from +20% to +17%
- Magic Resistance bonus decreased from +20% to +17%
- BOOK OF SHADOWS
- Shadows now solely makes targets untargetable by enemies of the caster
- BOOK OF THE DEAD
- Energy bonus decreased from +30 to +25
- Intelligence bonus decreased from +30 to +25
- FALLEN SKY
- Energy bonus elevated from +15 to +25
Dota 2 Patch 7.34 Hero updates
- ABADDON
- MIST COIL
- Cooldown rescaled from 5.5s to six.5/6/5.5/5s
- Injury/Heal rescaled from 110/160/210/260 to 90/160/230/300
- ALCHEMIST
- CORROSIVE WEAPONRY
- Max Stacks decreased from 5/7/9/11 to 4/6/8/10
- Motion Sluggish and Standing Resistance Discount per stack is now elevated by 1.5% every time Alchemist is in Chemical Rage
- ANCIENT APPARITION
- ICE VORTEX
- Length decreased from 6/9/12/15s to six/8/10/12s
- Imaginative and prescient Radius elevated from 200 to 200/220/240/260
- TALENTS
- Degree 20 Expertise +5% Ice Vortex Sluggish/Elevated Magic Injury changed with +4s Ice Vortex Length
- ANTI-MAGE
- COUNTERSPELL
- Aghanim’s Shard Improve reworked. Earlier impact eliminated
- Now creates an phantasm of Anti-Mage subsequent to an enemy caster upon reflecting their spell. Phantasm offers 75% injury, takes 100% injury and has a length of 4 seconds
- COUNTERSPELL ALLY
- New skill granted by Aghanim’s Shard
- Creates a Counterspell shell across the focused ally inside 600 vary. This shell equally creates an phantasm of Anti-Mage upon reflecting an enemy spell. Mana Price: 45; Cooldown: 3s
- TALENTS
- Degree 10 Expertise -1s Blink Cooldown changed with +150 Mana Void Radius
- Degree 15 Expertise +150 Mana Void Radius changed with -1s Blink Cooldown
- Degree 20 Expertise Mana Void Injury Multiplier elevated from +0.1 to +0.15
- Degree 20 Expertise Blink Solid Vary decreased from +200 to +150
- ARC WARDEN
- MAGNETIC FIELD
- Tempest model not supplies a magical assault bonus
- Tempest model now supplies 20/40/60/80 base bonus assault injury
- TEMPEST DOUBLE
- Is now a degree focused skill with 700 forged vary that spawns the Tempest Double within the pointed space
- TALENTS
- Degree 10 Expertise Well being elevated from +200 to +250
- Degree 15 Expertise +30 Magnetic Area Assault Velocity/Bonus Magic Injury changed with +25 Magnetic Area Assault Velocity/Bonus Injury
- Degree 20 Expertise Magnetic Area Cooldown Discount decreased from 9s to 8s
- AXE
- Agility achieve decreased from 2.0 to 1.7
- COUNTER HELIX
- Injury elevated from 80/110/140/170 to 95/120/145/170
- BANE
- BRAIN SAP
- Now absolutely pierces debuff immunity
- NIGHTMARE
- Sleeping items now aren’t woke up by any injury dealt by Bane
- Bane now positive factors +15/25/35/45 assault pace towards sleeping items
- FIEND’S GRIP
- Now removes Nightmare impact from the focused enemy
- TALENTS
- Degree 10 Expertise Mind Sap Cooldown Discount elevated from 2s to 3s
- Degree 25 Expertise Mind Sap Injury/Heal elevated from +200 to +250
- BATRIDER
- FLAMING LASSO
- Solid Level elevated from 0.2s to 0.3s
- BEASTMASTER
- CALL OF THE WILD HAWK
- Capacity reworked
- Beastmaster summons a Hawk that circles round him and dives onto an enemy inside 500 vary, dealing 60/90/120/150 injury and rooting them for 1s. Hawk can’t be managed, prioritizes heroes and is killed upon Beastmaster’s loss of life. Hawk has an assault interval of 4s, but it surely scales with assault pace. Hawk Length: 25s; Cooldown: 45/40/35/30s
- Hawk Base Well being elevated from 150/200/250/300 to 250/375/500/675. Magic Resistance elevated from 0% to 30/40/50/60%. XP bounty decreased from 77 to 40/50/60/70
- Aghanim’s Shard not grants Dive Bomb skill
- Aghanim’s Shard now summons an extra Hawk
- BLOODSEEKER
- THIRST
- Max Well being Heal (Creeps) decreased from 11/14/17/20% to eight/12/16/20%
- RUPTURE
- Length decreased from 10/11/12s to 9/10/11s
- BOUNTY HUNTER
- SHADOW WALK
- Aghanim’s Shard Improve moved to a separate sub-ability
- FRIENDLY SHADOW
- New skill granted by Aghanim’s Shard
- Applies Shadow Stroll and all of its bonuses to the goal ally. Fade time: 1s. Casting this skill doesn’t break invisibility or interrupt the goal
- BREWMASTER
- Base Armor elevated by 1
- CINDER BREW
- Dealing or receiving magic injury additionally extends Brewmaster’s personal Brewed Up length
- DRUNKEN BRAWLER
- Fireplace Stance now moreover grants 10/15/20/25 assault pace. Bonus triples when Brewed Up
- Fireplace Stance Crit Likelihood decreased from 24% to twenty%
- PRIMAL COMPANION
- Fastened a problem when Brewlings didn’t get elevated well being from degree 20 expertise
- BRISTLEBACK
- VISCOUS NASAL GOO
- Aghanim’s Scepter Improve eliminated
- Aghanim’s Shard now additionally will increase Stack Restrict by 3
- BRISTLEBACK
- Now upgradable by Aghanim’s Scepter
- Permits Bristleback to be point-targeted. Bristleback turns his again in the direction of the focused course and after 0.5s forcefully ejects 6 sequential Quill Sprays in a decent conical sample out of his again at 0.35s intervals. Bristleback is slowed down by 40% for the length, disarmed and can’t flip however can nonetheless forged his spells in any course. Mana Price: 100; Cooldown: 20s
- HAIRBALL
- Now applies 2 stacks of Viscous Nasal Goo and only one stack of Quill Spray
- Enemies in fog of conflict at the moment are hit by the Viscous Nasal Goo in addition to the Quill Sprays
- Viscous Nasal Goo projectiles are not affected by spell reflection
- Mana Price decreased from 75 to 40
- Cooldown decreased from 20s to 10s
- TALENTS
- Degree 10 Expertise Injury elevated from +15 to +20
- Degree 20 Expertise Quill Stack Injury elevated from +20 to +25
- Degree 20 Expertise Well being Regen elevated from +20 to +25
- BROODMOTHER
- Base Armor decreased by 1
- Base Energy elevated from 18 to 19
- Agility achieve elevated from 2.4 to 2.6
- INSATIABLE HUNGER
- Lifesteal from creeps is now decreased by 40%
- SILKEN BOLA
- Impression Injury decreased from 120/140/160/180 to 90/120/150/180
- CENTAUR WARRUNNER
- HOOF STOMP
- Radius decreased from 350 to 325
- Solid Level improved from 0.5s to 0s
- Now winds up for 0.5s earlier than the stomp. Centaur Warrunner can transfer throughout this time however cannot assault. Casting different skills, utilizing gadgets or issuing both “Maintain Place” or “Cancel Present Motion” instructions will cancel the forged
- DOUBLE EDGE
- Cooldown decreased from 4s to three.5s
- Energy Injury elevated from 60/80/100/120% to 60/90/120/150%
- WORK HORSE
- New skill granted by Aghanim’s Scepter
- Centaur Warrunner deploys and pulls a cart for 8s, gaining the Stampede buff for the primary 3.5/4/4.5s (relying on the extent of Stampede). Whereas energetic, the Work Horse skill is changed with the Hitch a Trip sub-ability that may be activated with earlier impact. The Work Horse goes on cooldown as soon as the cart disappears. Mana Price: 75; Cooldown: 30s (unchanged from the earlier Improve)
- CHAOS KNIGHT
- CHAOS BOLT
- Minimal Stun elevated from 1/1.2/1.4/1.6s to 1.25/1.5/1.75/2s
- Most Injury elevated from 120/180/240/300 to 150/210/270/330
- CHAOS STRIKE
- Creep Injury multiplier elevated from 1.5x to 1.6x
- TALENTS
- Degree 10 Expertise Chaos Strike Lifesteal elevated from +30% to +35%
- CHEN
- PENITENCE
- Now grants Chen 50/150/250/350 bonus assault vary on the goal
- HOLY PERSUASION
- Aghanim’s Scepter Martyrdom Solid Vary decreased from international to 1200
- Aghanim’s Scepter Martyrdom can now be forged on enemies to wreck them for the present values of Hand of God
- CLINKZ
- DEATH PACT
- Aghanim’s Scepter Now will increase the variety of hits to kill Burning Skeleton Archers by 1
- SKELETON WALK
- Cooldown elevated from 18s to 24/21/18s
- BURNING ARMY
- Spawn Interval decreased from 0.5s to 0.15s
- Distance between spawned skeletons decreased from 325 to 225 (Whole vary from 1300 to 900)
- Solid Vary decreased from 1200 to 600
- TALENTS
- Degree 10 Expertise Skeleton Stroll Cooldown Discount elevated from 3s to 4s
- Degree 10 Expertise Tar Bomb Bonus Assault Injury decreased from +20 to +15
- Degree 20 Expertise Dying Pact Well being elevated from +200 to +250
- Degree 25 Expertise Strafe Cooldown Discount elevated from 7s to 8s
- CLOCKWERK
- ROCKET FLARE
- Projectile imaginative and prescient vary whereas touring decreased from 600 to 250
- OVERCLOCKING
- Now will increase Jetpack’s motion pace bonus from 20% to 40%
- CRYSTAL MAIDEN
- FREEZING FIELD
- Aghanim’s Scepter now alse permits Crystal Maiden to maneuver, assault and forged spells throughout Freezing Area along with the earlier results.
- Scepter Time to Frostbite elevated from 1.75s to 2.5s
- CRYSTAL CLONE
- New skill granted by Aghanim’s Shard
- Crystal Maiden slides backwards 275 items, making a crystal clone of herself in her place. Each time the clone instances out after 5 seconds or is destroyed, the present degree of Frostbite is utilized on all enemies inside 300 radius. The clone is untargetable, however might be broken with AoE results. Clone Well being: 150; Mana Price: 50; Cooldown: 12s
- DARK SEER
- VACUUM
- Radius decreased from 400/450/500/550 to 325/400/475/550
- SURGE
- Mana Price elevated from 35/40/45/50 to 50
- NORMAL PUNCH
- Distance for Max Energy elevated from 900 to 1100
- DARK WILLOW
- BEDLAM
- Is now a 900 vary ally focused skill (can goal self). If forged on an ally, Jex travels to the ally at 1800 pace and spins round them at some stage in the impact
- DAWNBREAKER
- Base Armor elevated by 1
- STARBREAKER
- Solid Level improved from 0.2s to 0.1s
- Aghanim’s Shard not improves the forged level
- SOLAR GUARDIAN
- Stun now pierces debuff immunity
- TALENTS
- Degree 10 Expertise Celestial Hammer Sluggish elevated from +14% to +15%
- Degree 10 Expertise Starbreaker Swipe/Smash Injury elevated from +18 to +20
- DAZZLE
- SHALLOW GRAVE
- Mana Price decreased from 100/110/120/130 to 90/100/110/120
- SHADOW WAVE
- Mana Price decreased from 90 to 75
- Aghanim’s Scepter Improve can now bounce between allies and enemies no matter who it’s forged on
- BAD JUJU
- Situations of Well being Price Enhance now stack independently of one another
- Well being Price Enhance Length decreased from 30/25/20s to 20s
- TALENTS
- Degree 10 Expertise +35 Assault Velocity changed with +300 Poison Contact Assault Vary
- Degree 15 Expertise +350 Poison Contact Assault Vary changed with +60 Assault Velocity
- DEATH PROPHET
- Base Motion Velocity elevated from 285 to 290
- EXORCISM
- Spirit Injury elevated from 59-64 to 62-67
- TALENTS
- Degree 20 Expertise 25% Spirit Siphon Transfer Velocity Sluggish changed with Crypt Swarm applies 50% sluggish for 1s
- DISRUPTOR
- THUNDER STRIKE
- If the goal is trapped contained in the Kinetic Area, Thunder Strike now hits all different enemies inside the sphere
- TALENTS
- Degree 10 Expertise +100 Thunder Strike Radius changed with +10 Thunder Strike Injury per Strike
- DOOM
- SCORCHED EARTH
- Now upgradable by Aghanim’s Shard
- Heals Doom and managed items for 60% of the injury values
- INFERNAL BLADE
- Aghanim’s Shard Improve eliminated
- Stun Length elevated from 0.5s to 0.6s
- DOOM
- Now not applies mute
- Now makes the goal unable to be healed
- Injury per second elevated from 30/45/60 to 30/50/70
- Cooldown decreased from 145s to 140/130/120s
- TALENTS
- Degree 20 Expertise -35s Doom Cooldown changed with +1.8% Infernal Blade Injury
- Degree 25 Expertise +2.1% Infernal Blade Injury changed with Doom applies Mute
- DRAGON KNIGHT
- DRAGON TAIL
- Solid Vary throughout Dragon Type elevated from 400 to 450
- ELDER DRAGON FORM
- Bonus Transfer Velocity elevated from 25/30/35/35 to 30/35/40/45
- Corrosive Breath Injury per second elevated from 20/20/20/30 to 25/25/25/35
- TALENTS
- Degree 20 Expertise Breathe Fireplace Injury/Solid Vary in Dragon Type elevated from +75% to +85%
- DROW RANGER
- GLACIER
- Whereas on glacier, Marksmanship now is not disabled by enemies within the proximity
- Drow Ranger can now freely stroll off the glacier over the barrier
- TALENTS
- Degree 25 Expertise Multishot Waves decreased from +3 to +1. This expertise not will increase the overall channel time, making all waves sooner
- EARTH SPIRIT
- BOULDER SMASH
- Creep Injury Multiplier elevated from 1.25 to 1.4
- ROLLING BOULDER
- Now makes Earth Spirit fully untargetable and invulnerable whereas rolling. The hero continues to be susceptible throughout the delay after forged
- TALENTS
- Degree 10 Expertise Spell Amplification elevated from +8% to +10%
- Degree 15 Expertise Magnetize Injury & Length elevated from +25% to +30%
- EARTHSHAKER
- ENCHANT TOTEM
- Bonus Assault Vary elevated from 75 to 100
- AFTERSHOCK
- Radius elevated from 300 to 350
- ELDER TITAN
- ECHO STOMP
- Radius decreased from 500 to 475
- EMBER SPIRIT
- FLAME GUARD
- Radius elevated from 400 to 450
- FIRE REMNANT
- Solid Level elevated from 0.1s to 0.2s
- Aghanim’s Shard Burn Radius decreased from 600 to 450
- Aghanim’s Shard Burn now solely begins dealing injury as soon as the Remnant stops transferring
- ACTIVATE FIRE REMNANT
- Solid Level elevated from 0.1s to 0.2s
- ENCHANTRESS
- Base Injury decreased by 2
- ENCHANT
- Now Aghanim’s Scepter will increase variety of max enchanted creeps by 1 (earlier Aghanim’s Shard Improve)
- UNTOUCHABLE
- Assault Sluggish decreased from 120/160/200 to 100/150/200
- LITTLE FRIENDS
- Now granted by Aghanim’s Scepter
- Now additionally roots the goal in place for two seconds + 0.5s for every creep in vary when casted as much as a most of 5s
- SPROINK
- Now granted by Aghanim’s Shard
- Targets decreased from 3 to 2
- Extra Enemy Search Vary decreased from +200 to +100
- Cooldown elevated from 4s to 8s
- ENIGMA
- DEMONIC CONVERSION
- Now not forged on items
- Now a no goal skill that summons 3 Eidolons 100 items left/proper/behind Enigma
- Now has a well being value of 75/100/125/150 along with its mana value
- MIDNIGHT PULSE
- Injury Interval decreased from 1s to 0.5s (whole injury unchanged)
- TALENTS
- Degree 10 Expertise Eidolon Assault Velocity decreased from +12 to +10
- FACELESS VOID
- TALENTS
- Degree 15 Expertise -1s Time Stroll Cooldown changed with +50 Time Lock Injury
- Degree 20 Expertise +70 Time Lock Injury changed with -1s Time Stroll Cooldown
- GRIMSTROKE
- PHANTOM’S EMBRACE
- Now refreshes when the phantom reaches Grimstroke fairly than the second Rend Injury is dealt
- Projectile Velocity elevated from 850 to 1150
- INK SWELL
- Buff Length elevated from 3s to 5s
- Can now be detonated by way of Ink Explosion sub-ability at any time throughout its impact to finish it with an AoE explosion
- The sub-ability replaces Ink Swell at some stage in the buff. Cooldown begins upon forged
- Max Stun Length elevated from 1/1.6/2.2/2.8s to 1.3/1.8/2.3/2.8s
- Solid Vary elevated from 400/525/650/775 to 500/600/700/800
- SOULBIND
- Now absolutely pierces debuff immunity
- GYROCOPTER
- ROCKET BARRAGE
- Now grants Gyrocopter 20/30/40/50% sluggish resistance for the length
- FLAK CANNON
- Radius elevated from 1000 to 1250
- Now moreover grants 200 bonus night time imaginative and prescient
- Aghanim’s Scepter Facet Gunner now assaults an extra goal when Flak Cannon is energetic (2 targets on the identical time)
- HOODWINK
- SCURRY
- Now additionally supplies +50/100/150/200 assault/forged vary when activated
- SHARPSHOOTER
- Now offers half of the injury to creeps that bolt flies by means of
- Aghanim’s Scepter now additionally will increase Sharpshooter’s projectile / cost pace by 25%
- TALENTS
- Degree 20 Expertise 25% Sharpshooter Quicker Projectile / Cost Time changed with +125 Sharpshooter Max Injury
- HUSKAR
- LIFE BREAK
- Now moreover slows the goal’s assault pace by 60/100/140 for the length
- INVOKER
- Now could be a Common Hero
- Base Well being Regen elevated from 0.25 to 1.5
- Base Injury decreased from 29-35 to 2-10
- Agility achieve decreased from 1.9 to 1.8
- Base Intelligence elevated from 15 to 19
- Intelligence achieve decreased from 4.6 to 4.0
- Injury on degree 1 decreased by 6-4 (from 44-50 to 38-46)
- Injury achieve per degree elevated from +4.6 to +5.74
- QUAS
- Energy per degree decreased from 2 to 1
- Now not grants Well being Regen
- Now grants 2%->8% Spell Lifesteal on Invoker’s skills per orb on forged. The worth is saved in the intervening time of spell forged and can’t be modified by swapping orbs after. All Spell Lifesteal works at 1/fifth energy on creeps. Doesn’t have an effect on gadgets
- WEX
- Agility per degree decreased from 2 to 1
- Now not grants Assault Velocity
- Now grants 1%->7% Cooldown Discount per orb on all Invoker’s skills and gadgets. The worth is saved in the intervening time of spell forged and can’t be modified by swapping orbs after
- EXORT
- Intelligence per degree decreased from 2 to 1
- Now not grants injury
- Now grants 1%->7% Spell Amplification on all Invoker’s skills per occasion on forged. The worth is saved in the intervening time of spell forged and can’t be modified by swapping orbs after. Doesn’t have an effect on gadgets
- COLD SNAP
- Now heals Invoker for 16->128 each time it procs
- Freeze Cooldown decreased from 0.83s->0.62s to 0.8s->0.59s
- Mana Price decreased from 100 to 90
- GHOST WALK
- Now grants Invoker 10->80 Well being Regen (Quas) and 5->40 Mana Regen (Wex)
- TORNADO
- Raise Length elevated from 0.85s->2.6s to 1.2s->2.6s
- Mana Price decreased from 150 to 140
- ALACRITY
- Mana Price decreased from 100 to 90
- SUN STRIKE
- Injury elevated from 120->540 to 200->550
- DEAFENING BLAST
- Mana Price decreased from 300 to 250
- IO
- OVERCHARGE
- Aghanim’s Shard not grants bonus spell amplification
- Aghanim’s Shard now grants 30% sluggish resistance
- JAKIRO
- MACROPYRE
- Aghanim’s Scepter not will increase Macropyre distance
- Aghanim’s Scepter now will increase Macropyre width by 70
- Aghanim’s Scepter Bonus Length decreased from +15s to +5s
- Aghanim’s Scepter now provides two partitions of ice alongside the perimeters of the Macropyre that sluggish any enemies making an attempt to cross them by 70%. Injury is pure and the sluggish pierces debuff immunity. Ice Wall Width: 80; Sluggish Linger Length: 0.4s
- JUGGERNAUT
- TALENTS
- Degree 15 Expertise +1s Blade Fury Length changed with +100 Blade Fury DPS
- Degree 20 Expertise +150 Blade Fury DPS changed with -3s Blade Fury Cooldown
- Degree 20 Expertise Blade Dance Lifesteal elevated from +50% to +60%. Lifesteal is now calculated after armor reductions
- KEEPER OF THE LIGHT
- CHAKRA MAGIC
- Mana Restore decreased from 80/160/240/320 to 75/150/225/300
- Mana Restore and Cooldown Discount at the moment are 25% more practical when forged on self
- KUNKKA
- TORRENT
- Injury and sluggish at the moment are utilized to all enemies within the torrent space all through the length, not simply to enemies caught by the stun
- X MARKS THE SPOT
- Return Solid Level decreased from 0.4s to 0.2s
- LEGION COMMANDER
- Base Energy decreased by 2
- Base Motion Velocity decreased from 330 to 325
- LESHRAC
- DIABOLIC EDICT
- Mana Price decreased from 95/120/135/155 to 90/110/130/150
- TALENTS
- Degree 25 Expertise Lightning Storm Can Bounce Twice On Models changed with Pulse Nova triggers Lightning Storm (Summons a single bolt each 2s upon a random enemy in Pulse Nova radius. Prioritizes heroes)
- LICH
- TALENTS
- Degree 20 Expertise +100 Chain Frost Injury changed with Chain Frost on Dying
- LIFESTEALER
- TALENTS
- Degree 15 Expertise Injury elevated from +25 to +30
- Degree 15 Expertise Well being elevated from +325 to +350
- Degree 25 Expertise +1.2% Feast Lifesteal changed with +1.2% Feast Lifesteal and Injury
- LINA
- DRAGON SLAVE
- Injury decreased from 85/165/245/325 to 75/150/225/300
- Now additionally burns enemies, dealing 10/20/30/40 injury per second. Injury Interval: 1s; Burn Length: 2s
- LIGHT STRIKE ARRAY
- Mana Price rescaled from 115 to 100/115/130/145
- LAGUNA BLADE
- Now Supercharges Lina, granting her 10 stacks of Fiery Soul for five seconds
- LION
- MANA DRAIN
- Now not has a mana value
- Can now goal allies with out the extent 15 expertise. Grants bonus motion pace when used on allies and not drains mana from Lion when the allied goal is at full mana. Motion pace and mana restored are decreased by 50% of the sluggish and mana stolen values
- TALENTS
- Degree 15 Expertise Mana Drain Restores Allies changed with -2s Hex Cooldown
- Degree 20 Expertise -3s Hex Cooldown changed with Earth Spike impacts a 30º cone
- LONE DRUID
- SUMMON SPIRIT BEAR
- Bear is now a Common creep-hero unit. It has 0 base attributes and doesn’t achieve them with degree, however attributes acquired from buffs or gadgets absolutely have an effect on the bear as they’d for Common heroes. The bear can not achieve expertise, however their well being and injury enhance with Lone Druid’s degree by 90 and 5 respectively
- Bear now has its personal Aghanim’s Scepter and Shard upgrades
- Aghanim’s Scepter permits Spirit Bear to assault at any vary from Lone Druid, and to outlive if Lone Druid dies
- Aghanim’s Shard grants an energetic skill Fetch. Spirit Bear roots the focused unit or rune and uncontrollably drags them in the direction of the Lone Druid for two.25s. The Spirit Bear is slowed by 20% throughout this and the goal is regularly dealt 300 injury over the length if it is an enemy. The bear isn’t slowed down whereas fetching a rune. Mana Price: 75; Cooldown: 30s
- SPIRIT LINK
- Now upgradable by Aghanim’s Scepter
- Lone Druid severs the hyperlink to his Spirit Bear, and connects to the goal allied hero, sharing the Spirit Hyperlink bonuses with them for 20s. Armor sharing and assault pace bonuses are elevated by 35%. Injury executed by the ally heals Lone Druid, in addition to the opposite method round. The Spirit Bear is feared at some stage in the transformation, except he has his personal Aghanim’s Scepter. Cooldown: 40s; Mana Price: 50
- TRUE FORM
- Now not will increase BAT
- LUNA
- LUCENT BEAM
- Aghanim’s Shard Improve eliminated
- MOON GLAIVES
- Now upgradable by Aghanim’s Shard
- When activated, creates 4 Moon Glaives that rotate round Luna in a 150 radius for six seconds, lowering any injury she takes by 20%. If the glaive collides with an enemy unit, it offers 75% of Luna’s assault injury as soon as per its revolution. Cooldown: 25s; Mana Price: 25
- LYCAN
- HOWL
- Concern not impacts creep-heroes
- TALENTS
- Degree 10 Expertise +20% Howl Assault Injury Discount changed with +2 Howl Armor Discount
- Degree 15 Expertise Summon Wolves Well being elevated from +250 to +300
- MAGNUS
- HORN TOSS
- Now stuns enemies at some stage in the air time
- TALENTS
- Degree 15 Expertise All Stats per hero hit with Reverse Polarity elevated from +6 to +8
- MARCI
- REBOUND
- Aghanim’s Shard now additionally decreases Rebound cooldown by 3 seconds
- SIDEKICK
- Capacity reworked
- Buff is now everlasting for Marci and her ally, dispellable solely upon loss of life or buffing one other ally. Marci’s lifesteal now additionally heals her ally and the ally’s lifesteal heals Marci. If Marci and her ally are additional other than one another than 2500 items, Marci receives 50% of the bonus whereas her ally receives no bonus from the buff till they get nearer once more
- Bonus Injury decreased from 20/35/50/65 to six/12/24/48
- Lifesteal decreased from 30/35/40/45% to 10/15/20/25%; Lifesteal is now decreased by 40% vs creeps
- Cooldown rescaled from 36/28/20/12s to 20s
- UNLEASH
- Now not slows assault pace of towers
- TALENTS
- Degree 15 Expertise -3s Rebound Cooldown changed with +10% Rebound Motion Velocity Bonus
- Degree 25 Expertise 1.5s Sidekick Debuff Immunity changed with +65 Sidekick Injury
- MARS
- BULWARK
- Aghanim’s Scepter troopers at the moment are positioned in a wall formation with 2 of them on both facet of Mars. Troopers assault solely enemies in entrance of them in 275 vary and knock again any enemy they hit. The enemies are pushed to the 325 vary from the formation
- MEDUSA
- TALENTS
- Degree 25 Expertise Mana Protect Injury per Mana elevated from +1.3 to +1.7 (from +0.7 to +0.9 for illusions)
- MEEPO
- Energy achieve decreased from 2.5 to 2.2
- Agility achieve decreased from 2.2 to 2.1
- Base Intelligence decreased from 20 to 18
- TALENTS
- Degree 10 Expertise Energy elevated from +6 to +7
- Degree 15 Expertise Earthbind grants True Strike on Targets changed with -2.5s Earthbind Cooldown
- Degree 20 Expertise -3s Earthbind Cooldown changed with Earthbind grants True Strike on Targets
- MIRANA
- SACRED ARROW
- Most Bonus Injury decreased from 180 to 150/160/170/180
- LEAP
- Base Cost Restore Time rescaled from 45/40/35/30s to 52/44/36/28s
- MONKEY KING
- BOUNDLESS STRIKE
- Aghanim’s Shard now additionally applies Primal Spring the place Monkey King lands, with 50% energy of the max channeling length
- WUKONG’S COMMAND
- Cooldown decreased from 120/100/80s to 110/95/80s
- MORPHLING
- MORPH
- Aghanim’s Scepter Improve reworked
- Provides an alternate forged to Morph. When enabled, Morphling creates beside himself a robust phantasm of the goal hero that may forged all the hero’s fundamental skills and offers 100% of the goal’s injury however takes 300% injury. If the phantasm is alive when Morphling toggles Morph, he teleports to the phantasm and destroys it earlier than turning into the enemy hero
- MUERTA
- THE CALLING
- If an enemy hero dies inside The Calling, it positive factors an extra revenant and its length is refreshed
- Mana Price decreased from 150/175/200/225 to 145/160/175/190
- GUNSLINGER
- Secondary Goal Bonus Search Vary elevated from 150 to 175
- PARTING SHOT
- Bodily Physique Injury Discount decreased from 50% to 35%
- NAGA SIREN
- Base Armor decreased by 1
- NATURE’S PROPHET
- Consuming a tree spawned from Sprout with a Tango not grants therapeutic
- SPROUT
- Now offers 14/20/26/32 injury each 0.5s for the length. Injury is dealt in a 275 radius, affecting enemies near the timber each inside and out of doors of the ring
- NECROPHOS
- GHOST SHROUD
- Aghanim’s Scepter Improve eliminated
- HEARTSTOPPER AURA
- Now upgradable by Aghanim’s Scepter
- Well being Decay is elevated by 60% of Necrophos’s present well being regeneration
- NIGHT STALKER
- CRIPPLING FEAR
- Now offers 25/30/35/40 magical injury per second
- DARK ASCENSION
- Now refreshes cooldowns of non-ultimate skills on forged
- TALENTS
- Degree 15 Expertise Hunter within the Night time Standing Resistance elevated from +15% to +25%
- NYX ASSASSIN
- SPIKED CARAPACE
- Injury Mirrored elevated from 100% to 125%
- Cooldown rescaled from 25/20/15/10s to 26/20/14/8s
- VENDETTA
- Bonus Injury decreased from 300/450/600 to 300/400/500
- Length elevated from 40/50/60s to 60s
- OGRE MAGI
- UNREFINED FIREBLAST
- Injury decreased from 275 to 150
- Now additionally offers injury equal to 1.5x of Ogre Magi’s Energy
- Now additionally affected by degree 10 expertise -1s Cooldown
- OMNIKNIGHT
- PURIFICATION
- Solid Vary elevated from 550 to 600
- REPEL
- Heavenly Grace renamed to Repel
- Now not grants bonus energy and well being regen per dispelled debuff
- Now grants bonus energy and well being regen per debuff presently on the unit
- Now solely applies to the goal, to not Omniknight as effectively
- Now not applies a robust dispel
- Now grants debuff immunity at some stage in the impact (no magic resistance)
- Length decreased from 10s to 6s
- Cooldown elevated from 26/22/18/14s to 60/55/50/45s
- TALENTS
- Degree 10 Expertise +4s Heavenly Grace Length changed with -2s Purification Cooldown
- Degree 15 Expertise -2s Purification Cooldown changed with +3 Repel Energy/Regen per Debuff
- Degree 20 Expertise +3 Heavenly Grace Energy/Regen per Debuff changed with +2s Repel Length
- ORACLE
- PURIFYING FLAMES
- Heal per second elevated from 11/22/33/44 to fifteen/25/35/45
- Whole Heal elevated from 99/198/297/396 to 135/225/315/405
- OUTWORLD DESTROYER
- ASTRAL IMPRISONMENT
- Aghanim’s Shard Ally Motion Velocity elevated from 60% to 70%
- ESSENCE FLUX
- Aghanim’s Scepter now absolutely prevents the injury that will put Outworld Destroyer’s well being under 20%
- Aghanim’s Scepter Max Mana as barrier elevated from 50% to 75%
- SANITY’S ECLIPSE
- Now applies a Mana Allergy debuff to enemies for 7s, inflicting them to take injury each time they forged a spell equal to the mana value of that spell. Outworld Destroyer is healed by 150% of mana spent by enemies. Additionally impacts gadgets
- PANGOLIER
- SHIELD CRASH
- Now not supplies injury discount per hero to Pangolier
- Now grants 50/100/150/200 barrier per hero to Pangolier for 10 seconds
- LUCKY SHOT
- Now not disarms
- Now provides 40/80/120/160 assault pace discount to its targets
- TALENTS
- Degree 20 Expertise +5% Protect Crash Discount Per Hero changed with +100 Protect Crash Barrier Per Hero
- PHANTOM ASSASSIN
- COUP DE GRACE
- Capacity reworked
- Phantom Murderer refines her fight skills, buying a 20% probability of gaining Lethal Focus buff with every assault. Whereas Phantom Murderer is concentrated, her subsequent assault will deal a assured important hit with 200/325/450% injury and devour the buff. Stifling Dagger has a 40% probability to realize Lethal Focus. The hit that lands a assured crit may additionally activate a Lethal Focus buff, making consecutive crits potential. Lethal Focus Length: 6s
- PHANTOM LANCER
- TALENTS
- Degree 10 Expertise Spirit Lance Injury decreased from +50 to +40
- Degree 15 Expertise Spirit Lance Cooldown Discount decreased from 2s to 1.5s
- PHOENIX
- ICARUS DIVE
- Injury Interval decreased from 1s to 0.2s
- FIRE SPIRITS
- Injury Interval decreased from 1s to 0.2s
- SUN RAY
- Now applies a stackable 2% miss probability debuff for each tick of injury (each 0.2s). Length: 5s. Length is refreshed with every debuff stack utilized
- SUPERNOVA
- Injury Interval decreased from 1s to 0.2s
- PRIMAL BEAST
- PULVERIZE
- Bonus Injury per hit decreased from 30/50/70 to twenty/40/60
- ROCK THROW
- Now supplies an Uproar stack per every enemy hero hit
- TALENTS
- Degree 10 Expertise Magic Resistance Throughout Trample elevated from +20% to +25%
- Degree 20 Expertise Uproar Armor Per Stack elevated from +6 to +7
- Degree 20 Expertise Trample Assault Multiplier decreased from +25% to +20%
- PUCK
- PHASE SHIFT
- Aghanim’s Shard Bonus Injury elevated from 20 to 35
- DREAM COIL
- Aghanim’s Scepter Fast Fireplace assault charge now mirrors Puck’s assault charge
- Aghanim’s Scepter Fast Fireplace retains attacking enemies which are surprised by breaking the Dream Coil’s leash
- PUDGE
- MEAT HOOK
- Now immediately kills illusions
- Solid stun on Pudge is now eliminated if the hook finds a goal
- PUGNA
- NETHER WARD
- Base Injury elevated from 50/60/70/80 to 50/70/90/110
- QUEEN OF PAIN
- SHADOW STRIKE
- Cooldown decreased from 16/12/8/4s to 13/10/7/4s
- SCREAM OF PAIN
- Radius elevated from 550 to 600
- SONIC WAVE
- Injury elevated from 310/430/550 to 350/500/650
- Injury now will get regularly utilized over the 1.4s length of the knockback
- Knockback is now undispellable
- Cooldown decreased from 110/100/90s to 110/95/80s
- RAZOR
- STATIC LINK
- Now upgradable by Aghanim’s Shard
- Will increase forged vary by 150 and provides different forged to Static Hyperlink. When toggled on, it pulls Razor and his linked goal towards one another at a charge of 100 items/s whereas the hyperlink is energetic. The pull stops if the gap is lower than 175 items from Razor. Doesn’t have an effect on debuff immune enemies
- STORM SURGE
- Bonus Velocity decreased from 10/15/20/25% to eight/12/16/20%
- Earlier Aghanim’s Shard Improve is now part of the essential skill
- There may be an 18% probability when attacked, and all the time when focused with a spell, to launch forked lightning that strikes the goal and a couple of different close by enemies, dealing 45/80/115/150 injury and slowing motion pace by 20/25/30/35% for 1s. Extra strikes prioritize the identical unit sort because the unit that triggered it. Strike Search Space: 700; Strike Cooldown: 3s
- TALENTS
- Degree 20 Expertise +21% Storm Surge Transfer Velocity changed with +25% Storm Surge Injury and Sluggish
- RIKI
- Base Armor decreased by 2
- Base Injury decreased by 14
- Energy achieve decreased from 2.6 to 2.0
- Base Agility elevated from 18 to 30
- Agility achieve elevated from 1.4 to 2.4
- CLOAK AND DAGGER
- Backstab Agility Injury Multiplier decreased from 1.2/1.6/2.0 to 1/1.4/1.8
- RUBICK
- TELEKINESIS
- Aghanim’s Shard Bonus Throw Vary decreased from 85% to 50%
- ARCANE SUPREMACY
- Solid Vary decreased from 100/150/200/250 to 60/120/180/240
- SAND KING
- SAND STORM
- Now consistently strikes in the direction of Sand King at a pace of 100ms
- Aghanim’s Scepter Burrowstrike backbone radius now equals 10% of Sand Storm’s present radius
- Decreased from 65 to 42.5/50/57.5/65; Degree 15 expertise will increase radius by 12.5 extra
- EPICENTER
- Aghanim’s Shard impact now triggers each 2.5s as a substitute of each 700 items moved
- TALENTS
- Degree 20 Expertise +100 Epicenter Base Radius changed with +100 Base Radius and +25 Incremental Radius of Epicenter
- SHADOW DEMON
- TALENTS
- Degree 20 Expertise Disseminate Shared Injury elevated from +10% to +15%
- SHADOW FIEND
- Base Assault Vary elevated from 500 to 525
- REQUIEM OF SOULS
- Aghanim’s Scepter Injury on Return elevated from 40% to 60%
- SHADOW SHAMAN
- ETHER SHOCK
- Mana Price decreased from 100/115/130/145 to 90/105/120/135
- HEX
- Now amplifies injury the goal takes by 5/10/15/20%
- Length elevated from 1.3/1.8/2.3/2.8s to 2/2.3/2.6/2.9s
- Mana Price elevated from 50/100/150/200 to 110/140/170/200
- Cooldown elevated from 12s to 24/20/16/12s
- SHACKLES
- Whole Injury/Heal elevated from 60/130/200/270 to 75/150/225/300
- SILENCER
- GLAIVES OF WISDOM
- Aghanim’s Shard now silences all targets hit if glaives bounce
- TALENTS
- Degree 20 Expertise +10% Glaives of Knowledge Injury changed with 1 Glaives of Knowledge Bounce
- Degree 25 Expertise 2 Glaives of Knowledge Bounces changed with +25% Glaives of Knowledge Injury
- SKYWRATH MAGE
- ARCANE BOLT
- Aghanim’s Scepter now creates 2 further bolts as a substitute of 1
- TALENTS
- Degree 15 Expertise Historical Seal Cooldown Discount decreased from 8s to 7s
- Degree 15 Expertise +1 Arcane Bolt Per Solid changed with +25% Arcane Bolt Spell Lifesteal
- SLARDAR
- SLITHEREEN CRUSH
- Solid Level improved from 0.35s to 0.25s
- Puddle Length elevated from 3/4/5/6s to 7s
- Puddle Length with Aghanim’s Scepter elevated from 22/23/24/25s to 25s
- BASH OF THE DEEP
- Now passively grants 10/20/30/40 assault injury when in water
- SLARK
- DEPTH SHROUD
- Linger Length decreased from 0.5s to 0.01s
- SNAPFIRE
- LIL’ SHREDDER
- Fastened Injury per shot elevated from 20/45/70/95 to 25/50/75/100
- Mana Price elevated from 50/65/80/95 to 70/80/90/100
- TALENTS
- Degree 20 Expertise Lil’ Shredder Makes use of Your Assault Injury changed with 3x Lil Shredder Multishot
- Degree 25 Expertise 3x Lil Shredder Multishot changed with Lil’ Shredder Makes use of 100% of Your Assault Injury
- SNIPER
- ASSASSINATE
- Now additionally performs an autoattack on the goal
- Injury decreased from 320/510/700 to 250/350/450
- Is now refreshed every time Sniper kills an enemy hero
- This contains all kills by Sniper and never simply ones from Assassinate
- Mana Price decreased from 175/225/275 to 175
- SPECTRE
- Base Energy decreased from 23 to 21
- SHADOW STEP
- Now an Final skill. Hang-out Injury: 40/60/80%; Hang-out Injury Taken: 200%; Length: 5/6/7s; Cooldown: 80/60/40s; Mana Price: 150
- Now not casts a Spectral Dagger on its goal
- REALITY
- Now has a 3s cooldown
- Now casts a Spectral Dagger on the goal
- HAUNT
- Now granted by Aghanim’s Scepter. Hang-out Injury: 80%; Hang-out Injury Taken: 200%; Length: 7s; Cooldown: 180s; Mana Price: 150
- SPIRIT BREAKER
- CHARGE OF DARKNESS
- Cost Bonus Velocity decreased from 325/350/375/400 to 250/300/350/400
- TALENTS
- Degree 20 Expertise +17% Larger Bash Likelihood changed with +25% Larger Bash Injury
- Degree 25 Expertise +25% Larger Bash Injury changed with +20% Larger Bash Likelihood
- STORM SPIRIT
- BALL LIGHTNING
- Injury decreased from 8/12/16 to six/10/14
- SVEN
- STORM HAMMER
- Radius elevated from 255 to 270
- GOD’S STRENGTH
- Now additionally grants 30/35/40% sluggish resistance for the length
- TECHIES
- REACTIVE TAZER
- Can now be detonated by way of Detonate Tazer sub-ability at any time throughout its impact to finish it with an AoE explosion
- The sub-ability replaces Reactive Tazer at some stage in the buff however is unavailable for the primary 0.5s to forestall unintended detonation. Cooldown begins upon forged
- Cooldown rescaled from 28/24/20/16s to 30/25/20/15s
- TEMPLAR ASSASSIN
- PSIONIC TRAP
- Injury Tick Interval decreased from 1s to 0.5s
- Bonus Injury elevated from 250/300/350 to 275/325/375
- TERRORBLADE
- METAMORPHOSIS
- Casting Metamorphosis now ends Demon Zeal prematurely
- DEMON ZEAL
- Capacity reworked
- Now not dispels Terrorblade
- Bonus Assault Velocity and Motion Velocity elevated from 65 to 100
- Now not grants double bonus to melee items
- Now creates a 1200 vary aura round Terrorblade which supplies Demon Zeal buff to his illusions
- Length elevated from 7s to 30s; Cooldown elevated from 14s to 60s
- Can not be forged whereas underneath the impact of Metamorphosis. Casting Metamorphosis or Terror Wave now ends Demon Zeal prematurely
- TIDEHUNTER
- Tendrils of the Deep Capacity eliminated
- DEAD IN THE WATER
- New skill granted by Aghanim’s Shard
- Tidehunter throws a series that leashes an enemy hero to a heavy anchor. Making an attempt to maneuver greater than 350 items away from the anchor reduces the hero’s motion pace to 100, whereas dragging the anchor behind them. The anchor might be destroyed with 5 hero assaults. Preliminary chain offers 200 magical injury, has a 1000 journey pace and might be disjointed. Capacity removes invisibility and supplies fog of conflict imaginative and prescient on the goal. Solid Vary: 350; Length: 10s; Mana Price: 80; Cooldown: 25s
- TALENTS
- Degree 15 Expertise Gush Injury decreased from +120 to +100
- Degree 20 Expertise +40 Kraken Shell Injury Block changed with +4 Kraken Shell Injury Block per Anchor Smash Kill
- TIMBERSAW
- Base Injury decreased by 3
- TALENTS
- Degree 15 Expertise +7% Spell Amplification changed with +3% Whirling Dying Stat Loss
- TINKER
- Energy achieve decreased from 2.5 to 2.3
- HEAT-SEEKING MISSILE
- Mana Price elevated from 95/105/115/125 to 105/115/125/135
- REARM
- Mana Price elevated from 130/185/240 to 140/195/250
- TALENTS
- Degree 10 Expertise +2s Laser Blind Length changed with +50 Laser Radius
- Degree 25 Expertise Warmth-Searching for Missile Ministun decreased from +0.25s to +0.2s
- TINY
- GROW
- Now additionally supplies 15/30/45% sluggish resistance
- TREANT PROTECTOR
- NATURE’S GUISE
- Now considers Nature’s Grasp vines as timber
- Tree Search Radius elevated from 150 to 200
- TROLL WARLORD
- Rampage Capacity eliminated
- BERSERKER’S RAGE
- Each Whirling Axes skills at the moment are accessible on the identical time. Casting any of them mechanically switches Troll Warlord to the type of the used skill
- WHIRLING AXES (RANGED)
- Injury rescaled from 90 to 80/100/120/140
- FERVOR
- Now upgradable by Aghanim’s Shard
- Will increase max Fervor stacks by 4 and grants Troll 20% + 3% probability per Fervor stack to fireside an extra ranged assault to any unit inside the ranged assault vary plus 175
- TUSK
- TAG TEAM
- Now passively grants Tusk a 20/30/40/50 Assault Velocity Sluggish aura inside 350 radius
- UNDERLORD
- FIRESTORM
- Cooldown elevated from 15/14/13/12s to 16/15/14/13s
- Aghanim’s Shard now permits focusing on allies
- PIT OF MALICE
- Solid Level improved from 0.45s to 0.35s
- TALENTS
- Degree 20 Expertise Firestorm Burn Injury decreased from +1% to +0.8%
- UNDYING
- Base Injury decreased by 4
- DECAY
- Cooldown elevated from 10/8/6/4s to 13/10/7/4s
- SOUL RIP
- Mana Price decreased from 120 to 110
- URSA
- Agility achieve elevated from 2.6 to 2.8
- OVERPOWER
- Now additionally grants 10/15/20/25% sluggish resistance
- TALENTS
- Degree 15 Expertise Enrage Standing Resistance elevated from +10% to +20%
- Degree 20 Expertise Fury Swipes Injury decreased from +12 to +10
- Degree 20 Expertise -2s Earthshock Cooldown changed with +400 Earthshock Radius
- Degree 25 Expertise Enrage supplies half advantages to allies in a 700 radius changed with Earthshock has 2 Costs. Base cost restore time equals the cooldown of the present degree of Earthshock
- VENGEFUL SPIRIT
- Base Assault Velocity elevated from 100 to 110
- WAVE OF TERROR
- Now additionally reduces the enemy’s whole assault injury by 15/20/25/30%
- TALENTS
- Degree 10 Expertise Nether Swap Enemy Injury elevated from +150 to +200
- Degree 15 Expertise Wave of Terror Armor Discount elevated from 3 to 4
- VENOMANCER
- TALENTS
- Degree 10 Expertise Poison Sting Well being Regen Discount decreased from 20% to fifteen%
- VIPER
- VIPER STRIKE
- Length elevated from 5s to 6s
- Preliminary Assault Sluggish elevated from 40/60/80 to 80/120/160
- Injury per second decreased from 80/120/160 to 70/110/150
- Projectile Velocity elevated from 1200 to 1500
- NOSEDIVE
- Solid Vary elevated from 375 to 475
- TALENTS
- Degree 25 Expertise -11s Nethertoxin Cooldown changed with Change into Common
- VISAGE
- TALENTS
- Degree 15 Expertise +1 Armor Corruption to Visage and Familiars changed with +2s Grave Chill Length
- Degree 20 Expertise +20 Visage and Familiars Motion Velocity changed with +1 Armor Corruption to Visage and Familiars
- VOID SPIRIT
- AETHER REMNANT
- Aghanim’s Shard now makes non-hero items take 30% of skill’s injury each second they spend on the Remnant’s path as a substitute of 1 occasion of full injury
- DISSIMILATE
- Part Length decreased from 1.3s to 1.1s
- RESONANT PULSE
- Aghanim’s Scepter Base Cost Restore Time decreased from 18s to 15s
- ASTRAL STEP
- Mana Price decreased from 100 to 90
- Base Cost Restore Time decreased from 28/23/18s to 25/20/15s
- WARLOCK
- FATAL BONDS
- Models that die whereas affected by Deadly Bonds now spawn an imp that lasts for 15 seconds
- Imps’ stats enhance with every degree of Deadly Bonds. Aghanim’s Shard now additionally will increase the extent of imps by 1
- Imps can’t be managed and chase after close by items, favoring heroes affected by Deadly Bonds. Upon reaching a goal or dying, imps explode, dealing 30/60/90/120/180 injury to all enemies in 400 radius round them. Explosion offers 50% much less injury to non-hero items. Imps do not spawn from denied enemies
- Imp Well being: 30/80/130/180/280; Injury: 10/12/14/16/18; Movespeed: 320/335/350/365/380; Explosion Delay: 0.2s
- Imps search any targets in 1200 radius and assault the closest constructing if there aren’t any legitimate targets. Imps do not explode whereas attacking a constructing
- UPHEAVAL
- With Aghanim’s Shard now summons imps from the present degree of Deadly Bonds, sharing the identical stats and modifications
- CHAOTIC OFFERING
- Golem now has 60% sluggish resistance
- Mana Price rescaled from 250/375/500 to 200/400/600
- WEAVER
- SHUKUCHI
- Aghanim’s Shard Improve reworked
- Now procs Geminate Assault 0.2s after exiting the Shukuchi invisibility and likewise procs an extra assault if Weaver has degree 25 expertise +1 Geminate Assault. Procs nonetheless seek for marked enemies in 1200 radius round Weaver
- TALENTS
- Degree 10 Expertise Shukuchi Injury elevated from +50 to +55
- WINDRANGER
- TALENTS
- Degree 15 Expertise Windrun Cooldown Discount decreased from 3s to 2.5s
- Degree 20 Expertise Shackleshot Length elevated from +0.65s to +0.75s
- Degree 25 Expertise Focus Fireplace Kills Advance Cooldown decreased from 20s to 18s
- WINTER WYVERN
- COLD EMBRACE
- Max HP Heal per second elevated from 1.75/2.5/3.25/4% to 2.25/3/3.75/4.5%
- WINTER’S CURSE
- Winter Wyvern can not deal bodily injury to items affected by Winter’s Curse
- Affected items now take 30% extra magical and pure injury from Winter Wyvern and items underneath her management
- Cooldown decreased from 90/85/80s to 85/80/75s
- WITCH DOCTOR
- Energy achieve decreased from 2.3 to 2.1
- PARALYZING CASK
- Bounce Delay decreased from 0.3s to 0.1s
- DEATH WARD
- Now offers pure injury and pierces debuff immunity
- Injury decreased from 90/150/210 to 60/110/160
- Aghanim’s Scepter assaults can now additionally bounce to creeps (heroes prioritized)
- VOODOO SWITCHEROO
- Assault Velocity Discount elevated from 30 to 40
- Mana Price elevated from 150 to 200
- WRAITH KING
- VAMPIRIC SPIRIT
- Skeletons now deal 25% extra injury to heroes
- Skeletons’ Armor elevated by 2
- TALENTS
- Degree 10 Expertise Vampiric Spirit Lifesteal elevated from +8% to +10%
- Degree 15 Expertise Wraithfire Blast Stun Length elevated from +0.5s to +0.75s
- ZEUS
- THUNDERGOD’S WRATH
- Injury decreased from 350/500/650 to 300/425/550
- Now additionally offers injury equal to five/7.5/10% of goal’s max HP
- LIGHTNING HANDS
- Capacity modified from auto-cast to toggle
An accompanying weblog put up talked about that the 10-year anniversary “enjoyable stuff” is sort of able to ship out and can arrive quickly. We count on to see them someday in September.
Supply Hyperlink